Play idea Lawn Targets
Quick setup
Croquet Gate Sprint
How to play
- Set a short croquet route with 5 gates and a clear finish mark.
- Players take turns striking their own ball through the route in order.
- A ball must pass fully through the current gate before the player moves to the next one.
- Before a turn, a player may call a tight gate attempt; clearing it cleanly lets them skip the next gate.
- Players should walk between shots and keep everyone outside the stroke path.
- First player through the route and back to the finish mark wins.
What counts?
A result counts when it matches the main rule: Croquet Gate Sprint: clear 5 gates in order. A clean called tight gate skips the next gate. First through and back wins. Use this scoring agreement for close calls: first player to complete the route wins. Do not count attempts that break the setup, happen outside the agreed space, or depend on a call the group cannot agree on.
How to win
Quick mode: first player to complete the route wins. Timed mode: farthest legal progress after 10 minutes wins. Group mode: partners alternate strokes and share one ball through the route.