Land markers into cups set at 3 distances. First to complete the ladder wins.
Group Games · Desk Break Board
Marker Cup Toss
Land markers into cups set at 3 distances. First to complete the ladder wins.
Land markers into cups set at 3 distances. First to complete the ladder wins. Final cup must be called before the toss. Format: 1v1 or round robin.
- BoardDesk Break
- CategoryDesk Break
- Best for2-8 who want a 10-20 min round.
- Players2-8
Quick start.
“Land markers into cups set at 3 distances. First to complete the ladder wins.”
Run the round
How to play Marker Cup Toss
Judge the marker result against the scoring rule before anyone resets.
Reset the marker setup, rotate evenly, and stop at the agreed finish condition.
Guide details
Run it cleanly
How the result works
Land markers into cups set at 3 distances. First to complete the ladder wins. Final cup must be called before the toss. Format: 1v1 or round robin.
Example: Land markers into cups set at 3 distances. First to complete the ladder wins.
Keep it clean
Making the marker lane too tight or disruptive. Leave extra clearance and shorten the attempt.
Safety: Use soft desk-safe props only, avoid screens and breakables, keep walkways open, and stop if work resumes.
Who it fits
2-8 who want a 10-20 min round.
Pace
Low
Send the setup
We're playing Marker Cup Toss from Studboards. Land markers into cups set at 3 distances. First to complete the ladder wins. Fits: Players: 2-8 | Time: 10-20 min | Gear: Desk-safe soft props, timer if needed, and score note Safety: Use soft desk-safe props only, avoid screens and breakables, keep walkways open, and stop if work resumes. View Idea: https://www.studboards.com/boards/desk-break/desk-break-marker-cup-toss.html
https://www.studboards.com/boards/desk-break/desk-break-marker-cup-toss.html
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