Number the squares and announce the pattern before the first turn.
Group Games · Desk Break Board
Shuttle Squares
Mark 6 floor squares and run touch patterns. Best time wins.
Mark 6 floor squares and run touch patterns. Best time wins. Final run must be completed in reverse order. Format: Time trial.
- BoardDesk Break
- CategoryDesk Break
- Best forDesk Break groups that want a clear hosted side challenge.
- Players2-12
Quick start.
“Run or tap the square pattern in order. Fastest clean pattern wins.”
Run the round
How to play Shuttle Squares
Time each player from first move to final square touch.
Add a penalty second for each missed or out-of-order square.
Guide details
Run it cleanly
How the result works
Track total time plus penalties; a skipped square adds one second or requires a restart, by group choice.
Example: Number the squares and announce the pattern before the first turn.
Keep it clean
Making the squares too close to obstacles. Leave a clear step or reach path.
Safety: Keep the pattern clear of cords, chairs, and walkways, and require controlled movement only.
Who it fits
Desk Break groups that want a clear hosted side challenge.
Pace
Low
Send the setup
We're playing Shuttle Squares from Studboards. A six-square shuttle pattern where clean touches and fast time win. Fits: Players: 2-12 | Time: 10-20 min | Gear: Desk-safe object and score note Safety: Keep the pattern clear of cords, chairs, and walkways, and require controlled movement only. View Idea: https://www.studboards.com/boards/desk-break/desk-break-shuttle-squares.html
https://www.studboards.com/boards/desk-break/desk-break-shuttle-squares.html
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