If no one wins a hole outright, the point carries to the next hole. Biggest comeback claim wins.
Group Games · Mini Golf Board
Comeback Hole Carryover
If no one wins a hole outright, the point carries to the next hole. Biggest comeback claim wins.
If no one wins a hole outright, the point carries to the next hole. Biggest comeback claim wins. The final hole is worth every carried point plus one. Format: Carryover.
- BoardMini Golf
- CategoryMini Golf Course
- Best for2-8 who want a 15-45 min round.
- Players2-8
Quick start.
“If no one wins a hole outright, the point carries to the next hole. Biggest comeback claim wins.”
Run the round
How to play Comeback Hole Carryover
Judge the comeback result against the scoring rule before anyone resets.
Reset the comeback setup, rotate evenly, and stop at the agreed finish condition.
Guide details
Run it cleanly
How the result works
If no one wins a hole outright, the point carries to the next hole. Biggest comeback claim wins. The final hole is worth every carried point plus one. Format: Carryover.
Example: If no one wins a hole outright, the point carries to the next hole. Biggest comeback claim wins.
Keep it clean
Moving the start mark or changing score values after play begins. Keep one score card for the full round.
Safety: Keep the target lane and follow-through area clear, retrieve only after the attempt ends, and use venue-safe equipment.
Who it fits
2-8 who want a 15-45 min round.
Pace
Low
Send the setup
We're playing Comeback Hole Carryover from Studboards. If no one wins a hole outright, the point carries to the next hole. Biggest comeback claim wins. Fits: Players: 2-8 | Time: 15-45 min | Gear: Mini-golf putter, ball, course, and scorecard Safety: Keep the target lane and follow-through area clear, retrieve only after the attempt ends, and use venue-safe equipment. View Idea: https://www.studboards.com/boards/mini-golf/mini-golf-comeback-hole-carryover.html
https://www.studboards.com/boards/mini-golf/mini-golf-comeback-hole-carryover.html
