Land safe objects as close as possible to 3 target marks without touching them. Closest total wins.
Group Games · Skill + Duel Board
Close Call Landing Match
Land safe objects as close as possible to 3 target marks without touching them. Closest total wins.
Land safe objects as close as possible to 3 target marks without touching them. Closest total wins. Touching a target mark cancels that attempt. Format: Round robin.
- BoardSkill + Duel
- CategorySkill Shot
- Best for2-8 who want a 8-25 min round.
- Players2-8
Quick start.
“Land safe objects as close as possible to 3 target marks without touching them. Closest total wins.”
Run the round
How to play Close Call Landing Match
Judge the close result against the scoring rule before anyone resets.
Reset the close setup, rotate evenly, and stop at the agreed finish condition.
Guide details
Run it cleanly
How the result works
Land safe objects as close as possible to 3 target marks without touching them. Closest total wins. Touching a target mark cancels that attempt. Format: Round robin.
Example: Land safe objects as close as possible to 3 target marks without touching them. Closest total wins.
Keep it clean
Moving the start mark or changing score values after play begins. Keep one score card for the full round.
Safety: Keep the target lane and follow-through area clear, retrieve only after the attempt ends, and use venue-safe equipment.
Who it fits
2-8 who want a 8-25 min round.
Pace
Medium
Send the setup
We're playing Close Call Landing Match from Studboards. Land safe objects as close as possible to 3 target marks without touching them. Closest total wins. Fits: Players: 2-8 | Time: 8-25 min | Gear: Activity-specific soft props, target, and score note Safety: Keep the target lane and follow-through area clear, retrieve only after the attempt ends, and use venue-safe equipment. View Idea: https://www.studboards.com/boards/skill-duel/skill-duel-close-call-landing-match.html
https://www.studboards.com/boards/skill-duel/skill-duel-close-call-landing-match.html
Next options
