Call a safe target zone, then toss a soft item toward it. Best score after 8 attempts wins.
Group Games · Skill + Duel Board
Soft Toss Callout Duel
Call a safe target zone, then toss a soft item toward it. Best score after 8 attempts wins.
Call a safe target zone, then toss a soft item toward it. Best score after 8 attempts wins. A called bullseye on the final toss counts double. Format: 1v1.
- BoardSkill + Duel
- CategoryQuick Skill Duel
- Best for2 who want a 8-25 min round.
- Players2
Quick start.
“Call a safe target zone, then toss a soft item toward it. Best score after 8 attempts wins.”
Run the round
How to play Soft Toss Callout Duel
Judge the soft result against the scoring rule before anyone resets.
Reset the soft setup, rotate evenly, and stop at the agreed finish condition.
Guide details
Run it cleanly
How the result works
Call a safe target zone, then toss a soft item toward it. Best score after 8 attempts wins. A called bullseye on the final toss counts double. Format: 1v1.
Example: Call a safe target zone, then toss a soft item toward it. Best score after 8 attempts wins.
Keep it clean
Moving the start mark or changing score values after play begins. Keep one score card for the full round.
Safety: Keep the target lane and follow-through area clear, retrieve only after the attempt ends, and use venue-safe equipment.
Who it fits
2 who want a 8-25 min round.
Pace
Medium
Send the setup
We're playing Soft Toss Callout Duel from Studboards. Call a safe target zone, then toss a soft item toward it. Best score after 8 attempts wins. Fits: Players: 2 | Time: 8-25 min | Gear: No extra gear Safety: Keep the target lane and follow-through area clear, retrieve only after the attempt ends, and use venue-safe equipment. View Idea: https://www.studboards.com/boards/skill-duel/skill-duel-soft-toss-callout-duel.html
https://www.studboards.com/boards/skill-duel/skill-duel-soft-toss-callout-duel.html
Next options
