Captain locks one safe rule before the round.
Group Games · Story Night Board
Story Night Captain Setup Call
Captain locks one safe rule before the round.
Captain locks one safe rule before the round. Rule stays for the full equal-turn set. Format: Captain.
- BoardStory Night
- CategoryStory Night
- Best for4-20 who want a 20-90 min round.
- Players4-20
Quick start.
“Captain locks one safe rule before the round.”
Run the round
How to play Story Night Captain Setup Call
Judge the story result against the scoring rule before anyone resets.
Reset the story setup, rotate evenly, and stop at the agreed finish condition.
Guide details
Run it cleanly
How the result works
Captain locks one safe rule before the round. Rule stays for the full equal-turn set. Format: Captain.
Example: Captain locks one safe rule before the round.
Keep it clean
Letting hints or late answers change the story result. Set the prompt and answer rule first.
Safety: Keep prompts appropriate, allow passes, avoid sensitive personal details, and control movement around the group.
Who it fits
4-20 who want a 20-90 min round.
Pace
Low
Send the setup
We're playing Story Night Captain Setup Call from Studboards. Captain locks one safe rule before the round. Fits: Players: 4-20 | Time: 20-90 min | Gear: PG prompt cards, timer, and circle seats Safety: Keep prompts appropriate, allow passes, avoid sensitive personal details, and control movement around the group. View Idea: https://www.studboards.com/boards/story-night/story-night-story-night-captain-setup-call.html
https://www.studboards.com/boards/story-night/story-night-story-night-captain-setup-call.html
