Group Games · TTRPG Board

Honey Heist

Grant Howitt's one-page game of criminal bears running a convention heist.

Grant Howitt's one-page game of criminal bears running a convention heist. Every player must work their bear's descriptor into the plan at least once. Format: One-page heist.

  • BoardTTRPG
  • Categoryttrpg
  • Best for3-6 who want a 60-180 min round.
  • Players3-6
Honey Heist activity preview - Grant Howitt's one-page game of criminal bears running a convention heist.
Play idea from TTRPG Board.
Read it out

Quick start.

“Grant Howitt's one-page game of criminal bears running a convention heist.”

Run the round

How to play Honey Heist

Step 1

Grant Howitt's one-page game of criminal bears running a convention heist.

Step 2

Judge the honey result against the scoring rule before anyone resets.

Step 3

Reset the honey setup, rotate evenly, and stop at the agreed finish condition.

Guide details

Run it cleanly

Scoring

How the result works

Grant Howitt's one-page game of criminal bears running a convention heist. Every player must work their bear's descriptor into the plan at least once. Format: One-page heist.

Example: Grant Howitt's one-page game of criminal bears running a convention heist.

Host tip

Keep it clean

Changing the honey objective or score value after the round starts. Keep it visible.

Safety: Use age- and space-appropriate pieces or props, keep walkways clear, and allow a pass on any unsuitable challenge.

Best for

Who it fits

3-6 who want a 60-180 min round.

Energy

Pace

Low

Board TTRPG
Category ttrpg
Best for 3-6 who want a 60-180 min round.
Players 3-6
Time 60-180 min
Gear Rules notes, dice, character sheets, and map or cards as needed
Space Table with room for sheets, dice, and shared notes
Energy Low
Setup Start from TTRPG Board and tell the group the activity is Honey Heist.
Twist it

Variations to try

  • Quick mode: play one short timer round, record the result, then decide rematch or switch.
  • Team mode: split into two teams and rotate turns so mixed skill stays playable.
Moment fit

Use it in these hubs

Honey Heist also fits these setup-first pages when the group starts from the situation instead of the board.

Group share

Send the setup

We're playing Honey Heist from Studboards. Grant Howitt's one-page game of criminal bears running a convention heist. Fits: Players: 3-6 | Time: 60-180 min | Gear: Rules notes, dice, character sheets, and map or cards as needed Safety: Use age- and space-appropriate pieces or props, keep walkways clear, and allow a pass on any unsuitable challenge. View Idea: https://www.studboards.com/boards/ttrpg/ttrpg-honey-heist.html

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