Grant Howitt's one-page game of criminal bears running a convention heist.
Group Games · TTRPG Board
Honey Heist
Grant Howitt's one-page game of criminal bears running a convention heist.
Grant Howitt's one-page game of criminal bears running a convention heist. Every player must work their bear's descriptor into the plan at least once. Format: One-page heist.
- BoardTTRPG
- Categoryttrpg
- Best for3-6 who want a 60-180 min round.
- Players3-6
Quick start.
“Grant Howitt's one-page game of criminal bears running a convention heist.”
Run the round
How to play Honey Heist
Judge the honey result against the scoring rule before anyone resets.
Reset the honey setup, rotate evenly, and stop at the agreed finish condition.
Guide details
Run it cleanly
How the result works
Grant Howitt's one-page game of criminal bears running a convention heist. Every player must work their bear's descriptor into the plan at least once. Format: One-page heist.
Example: Grant Howitt's one-page game of criminal bears running a convention heist.
Keep it clean
Changing the honey objective or score value after the round starts. Keep it visible.
Safety: Use age- and space-appropriate pieces or props, keep walkways clear, and allow a pass on any unsuitable challenge.
Who it fits
3-6 who want a 60-180 min round.
Pace
Low
Send the setup
We're playing Honey Heist from Studboards. Grant Howitt's one-page game of criminal bears running a convention heist. Fits: Players: 3-6 | Time: 60-180 min | Gear: Rules notes, dice, character sheets, and map or cards as needed Safety: Use age- and space-appropriate pieces or props, keep walkways clear, and allow a pass on any unsuitable challenge. View Idea: https://www.studboards.com/boards/ttrpg/ttrpg-honey-heist.html
https://www.studboards.com/boards/ttrpg/ttrpg-honey-heist.html
