Group Games
Video Game Tournament games
Winner-stays brackets, equal-controller drafts, casual-mode locks, and rotation-friendly console tournaments.
All Video Game Tournament games (60)
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Winner-Stays Mini Bracket
Run a winner-stays mini tournament.
Players: 4-16Time: 30-120 minEnergy: Low
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Equal Controller Draft
Make tournament seats fair.
Players: 4-16Time: 30-120 minEnergy: Low
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Lightning Round · Video Game Tournament
Add a careful lightning video game tournament round.
Players: 4-16Time: 30-120 minEnergy: Low
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Silent Round · Video Game Tournament
Add a silent concentration video game tournament round.
Players: 4-16Time: 30-120 minEnergy: Low
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Casual Mode Only
Keep the tournament casual and fair.
Players: 4-16Time: 30-120 minEnergy: Low
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Beginner Hint Token · Video Game Tournament
Support new video game tournament players.
Players: 4-16Time: 30-120 minEnergy: Low
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Comeback Token · Video Game Tournament
Give trailing video game tournament players a comeback door.
Players: 4-16Time: 30-120 minEnergy: Low
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Pattern or Prompt Draft · Video Game Tournament
Personalize video game tournament with a draft.
Players: 4-16Time: 30-120 minEnergy: Low
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Host Script Round · Video Game Tournament
Make video game tournament hosting repeatable.
Players: 4-16Time: 30-120 minEnergy: Low
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Three-Round Mini Match · Video Game Tournament
Fit video game tournament into a short window.
Players: 4-16Time: 30-120 minEnergy: Low
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Blind Draw Order Social · Video Game Tournament
Randomize video game tournament order fairly.
Players: 4-16Time: 30-120 minEnergy: Low
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Team Average Social · Video Game Tournament
Balance video game tournament teams socially.
Players: 4-16Time: 30-120 minEnergy: Low
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Theme Night Round · Video Game Tournament
Run a themed video game tournament night round.
Players: 4-16Time: 30-120 minEnergy: Low
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Relay Mark or Pass · Video Game Tournament
Make video game tournament a relay.
Players: 4-16Time: 30-120 minEnergy: Low
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Freeze and Verify · Video Game Tournament
Build honest video game tournament habits.
Players: 4-16Time: 30-120 minEnergy: Low
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Kids and Adults Split · Video Game Tournament
Run multi-age video game tournament fairly.
Players: 4-16Time: 30-120 minEnergy: Low
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Finale Double Round · Video Game Tournament
Close video game tournament with a double round.
Players: 4-16Time: 30-120 minEnergy: Low
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No Cash Prizes · Video Game Tournament
Keep video game tournament social and non-gambling.
Players: 4-16Time: 30-120 minEnergy: Low
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Opt-Out Always Ok · Video Game Tournament
Make video game tournament opt-out friendly.
Players: 4-16Time: 30-120 minEnergy: Low
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Kindness Bonus Square · Video Game Tournament
Add a positive action to video game tournament.
Players: 4-16Time: 30-120 minEnergy: Low
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Second Chance Card · Video Game Tournament
Offer one second chance in video game tournament.
Players: 4-16Time: 30-120 minEnergy: Low
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Memory Trio Round · Video Game Tournament
Train listening memory in video game tournament.
Players: 4-16Time: 30-120 minEnergy: Low
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Confidence Call · Video Game Tournament
Add confidence flavor to video game tournament.
Players: 4-16Time: 30-120 minEnergy: Low
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Clean-Up Credits · Video Game Tournament
End video game tournament with credits and clean-up.
Players: 4-16Time: 30-120 minEnergy: Low
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Guest Host Rotation · Video Game Tournament
Share video game tournament hosting duties.
Players: 4-16Time: 30-120 minEnergy: Low
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Speed Cap Round · Video Game Tournament
Keep video game tournament pace human.
Players: 4-16Time: 30-120 minEnergy: Low
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Prompt Architect · Video Game Tournament
Let winners shape the next video game tournament beat.
Players: 4-16Time: 30-120 minEnergy: Low
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Verify First Cheer · Video Game Tournament
Protect fair verifies in video game tournament.
Players: 4-16Time: 30-120 minEnergy: Low
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Grid or Card Draft · Video Game Tournament
Build custom video game tournament grids by draft.
Players: 4-16Time: 30-120 minEnergy: Low
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Picture or Prop Assist · Video Game Tournament
Make video game tournament more accessible.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Zone Ladder
Climb scoring zones with equal turns.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Equal-Turn Sprint
Short race with equal turns for everyone.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Partner Handoff
Partners alternate legal attempts.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Soft-Touch Control
Soft controlled attempts only this round.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Captain Setup Call
Captain locks one safe rule before the round.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Verify-First Finish
No cheer until the result is verified.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Comeback Lane
Trailing side gets one legal extra finale attempt.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Blind Order Draw
Draw turn order before play.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Kids Track Split
Kids use a simpler track on the same flow.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Process Sheet Round
Visible score sheet scores 1 process point.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Boundary Respect
Out past the hard line scores 0.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Practice Beat Free
One free practice attempt before scoring.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Honesty Self-Call
Self-called fouls earn 1 honesty point.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Shared Team Mean
Match uses team average.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Silent Focus Beat
One round uses gestures only.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Mirror Match
Copy the prior legal attempt style with equal turns.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Relay Chain
Each teammate completes one legal attempt in order.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Target Swap
Targets or prompts swap mid-round once.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Precision Window
Only attempts inside a tight window score.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Warm Seat Start
New players get one free orientation turn.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Shadow Score
Keep a shadow sheet for disputed calls.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Pace Ladder
Each equal-turn set slightly speeds the table clock.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Split Field
Two fair sub-fields run the same rules in parallel.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Guest Guide
A guest sets one safe house rule for the round.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Carry Token
Bank one legal success as a carry into the next set.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Quiet Corner
Offer a quiet lane or seat for low-stim play.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Spotter Assist
One named spotter may stabilize props once per turn.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Tiebreak Draw
Ties resolve with one equal-turn sudden finish.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Shared Trophy
Celebrate co-winners when totals match after verify.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Reset Ritual
Group reset between sets earns one process point.
Players: 4-16Time: 30-120 minEnergy: Low
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Video Game Tournament Twists (60)
Optional one-rule scoring twists for a game your group already plays.
Silent Round Rule · Video Game Tournament
One round uses gestures only.
- One round uses gestures only.
- Use any communication method needed for access or safety; otherwise use gestures only. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Silent Round Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Silent Round Rule · Video Game Tournament; stop at the agreed finish condition.
Partner Confirm Rule · Video Game Tournament
Partners both confirm before score posts.
- Partners both confirm before score posts.
- One re-check allowed. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Partner Confirm Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Partner Confirm Rule · Video Game Tournament; stop at the agreed finish condition.
Comeback Token Rule · Video Game Tournament
Trailing side gets one extra legal finale turn.
- Trailing side gets one extra legal finale turn.
- Same rules for everyone. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Comeback Token Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Comeback Token Rule · Video Game Tournament; stop at the agreed finish condition.
Beginner Hint Rule · Video Game Tournament
One rules hint per new player.
- One rules hint per new player.
- Hints explain rules not answers. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Beginner Hint Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Beginner Hint Rule · Video Game Tournament; stop at the agreed finish condition.
Team Table Rule · Video Game Tournament
Tables share one result and rotate the actor.
- Tables share one result and rotate the actor.
- Out-of-turn erases score. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Team Table Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Team Table Rule · Video Game Tournament; stop at the agreed finish condition.
Lightning Care Rule · Video Game Tournament
Timer cannot force unkind or unsafe play.
- Timer cannot force unkind or unsafe play.
- Anyone may slow-down once. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Lightning Care Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Lightning Care Rule · Video Game Tournament; stop at the agreed finish condition.
Theme Lock Rule · Video Game Tournament
Theme stays kind and inclusive.
- Theme stays kind and inclusive.
- Pass always allowed. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Theme Lock Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Theme Lock Rule · Video Game Tournament; stop at the agreed finish condition.
No Cash Prize Rule · Video Game Tournament
Points or stickers only.
- Points or stickers only.
- No gambling. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score No Cash Prize Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after No Cash Prize Rule · Video Game Tournament; stop at the agreed finish condition.
Opt-Out Rule · Video Game Tournament
Pass a turn without penalty.
- Pass a turn without penalty.
- The host demonstrates passes. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Opt-Out Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Opt-Out Rule · Video Game Tournament; stop at the agreed finish condition.
Finale Double Rule · Video Game Tournament
Announced final round scores double.
- Announced final round scores double.
- Equal turns. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Finale Double Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Finale Double Rule · Video Game Tournament; stop at the agreed finish condition.
Verify First Rule · Video Game Tournament
No cheer until verify finishes.
- No cheer until verify finishes.
- False win just continues. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Verify First Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Verify First Rule · Video Game Tournament; stop at the agreed finish condition.
Guest Host Rule · Video Game Tournament
Rotate host or caller each round.
- Rotate host or caller each round.
- Practice beat allowed. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Guest Host Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Guest Host Rule · Video Game Tournament; stop at the agreed finish condition.
Prompt Architect Rule · Video Game Tournament
Winner designs next safe prompt.
- Winner designs next safe prompt.
- Host may veto. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Prompt Architect Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Prompt Architect Rule · Video Game Tournament; stop at the agreed finish condition.
Second Chance Rule · Video Game Tournament
Trailing player replaces one prompt once.
- Trailing player replaces one prompt once.
- Before next turn. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Second Chance Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Second Chance Rule · Video Game Tournament; stop at the agreed finish condition.
Memory Trio Rule · Video Game Tournament
Three items then pause for memory play.
- Three items then pause for memory play.
- Re-read if needed. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Memory Trio Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Memory Trio Rule · Video Game Tournament; stop at the agreed finish condition.
Kindness Bonus Rule · Video Game Tournament
Optional safe kind action can add 1.
- Optional safe kind action can add 1.
- Skip if uncomfortable. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Kindness Bonus Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Kindness Bonus Rule · Video Game Tournament; stop at the agreed finish condition.
Clean-Up Credits Rule · Video Game Tournament
Group reset scores 1 shared point.
- Group reset scores 1 shared point.
- Host reads fun credits. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Clean-Up Credits Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Clean-Up Credits Rule · Video Game Tournament; stop at the agreed finish condition.
Blind Draw Order Rule · Video Game Tournament
Draw turn order before play.
- Draw turn order before play.
- No mid-game redraw. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Blind Draw Order Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Blind Draw Order Rule · Video Game Tournament; stop at the agreed finish condition.
Team Average Rule · Video Game Tournament
Match uses team average.
- Match uses team average.
- Star cannot win alone. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Team Average Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Team Average Rule · Video Game Tournament; stop at the agreed finish condition.
Freeze Audit Rule · Video Game Tournament
Random freeze audits three results.
- Random freeze audits three results.
- No shaming fixes. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Freeze Audit Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Freeze Audit Rule · Video Game Tournament; stop at the agreed finish condition.
Kids Track Rule · Video Game Tournament
Separate simple track on same flow.
- Separate simple track on same flow.
- Independent winners. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Kids Track Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Kids Track Rule · Video Game Tournament; stop at the agreed finish condition.
Relay Rule · Video Game Tournament
Teammates alternate who acts.
- Teammates alternate who acts.
- Out-of-turn erases. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Relay Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Relay Rule · Video Game Tournament; stop at the agreed finish condition.
Confidence Call Rule · Video Game Tournament
State confidence without changing verify.
- State confidence without changing verify.
- Stay friendly. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Confidence Call Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Confidence Call Rule · Video Game Tournament; stop at the agreed finish condition.
Speed Cap Rule · Video Game Tournament
One slow-down call must be honored.
- One slow-down call must be honored.
- No shaming. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Speed Cap Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Speed Cap Rule · Video Game Tournament; stop at the agreed finish condition.
Grid Draft Rule · Video Game Tournament
Draft categories into blank grids.
- Draft categories into blank grids.
- No duplicate categories. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Grid Draft Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Grid Draft Rule · Video Game Tournament; stop at the agreed finish condition.
Picture Assist Rule · Video Game Tournament
Accessibility assists allowed.
- Accessibility assists allowed.
- No unfair answer reveals. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Picture Assist Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Picture Assist Rule · Video Game Tournament; stop at the agreed finish condition.
Three-Round Cap Rule · Video Game Tournament
Match ends after three rounds unless tied.
- Match ends after three rounds unless tied.
- Tie uses one equal round. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Three-Round Cap Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Three-Round Cap Rule · Video Game Tournament; stop at the agreed finish condition.
Host Script Rule · Video Game Tournament
Host follows intro and kindness script.
- Host follows intro and kindness script.
- Process point for completion. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Host Script Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Host Script Rule · Video Game Tournament; stop at the agreed finish condition.
Fair Pass Rule · Video Game Tournament
Passing never reduces future fair turns.
- Passing never reduces future fair turns.
- Celebrate participation. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Fair Pass Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Fair Pass Rule · Video Game Tournament; stop at the agreed finish condition.
Process Sheet Rule · Video Game Tournament
Visible score sheet scores 1 process point.
- Visible score sheet scores 1 process point.
- Both sides can see it. Equal settings and controllers, take posture breaks, keep volume reasonable, and avoid harassment or pay-to-win advantages. Scored results are tracked as challenge points.
- Score Process Sheet Rule · Video Game Tournament as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Process Sheet Rule · Video Game Tournament; stop at the agreed finish condition.
Video Game Announced Bonus Zone
One announced zone or prompt scores double once.
- One announced zone or prompt scores double once.
- Announce before attempts begin. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Announced Bonus Zone as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Announced Bonus Zone; stop at the agreed finish condition.
Video Game Equal Attempt Cap
Everyone gets the same attempt count before totals.
- Everyone gets the same attempt count before totals.
- Extra attempts outside the cap score 0. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Equal Attempt Cap as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Equal Attempt Cap; stop at the agreed finish condition.
Video Game Neutral Verify Rule
A neutral player verifies disputed results.
- A neutral player verifies disputed results.
- Replay if the group cannot agree. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Neutral Verify Rule as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Neutral Verify Rule; stop at the agreed finish condition.
Video Game Soft Reset Token
One clean reset can restart an interrupted turn.
- One clean reset can restart an interrupted turn.
- Resets never erase safety stops. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Soft Reset Token as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Soft Reset Token; stop at the agreed finish condition.
Video Game Role Rotate Call
Caller, scorer, and starter roles rotate each round.
- Caller, scorer, and starter roles rotate each round.
- Nobody is stuck judging alone. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Role Rotate Call as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Role Rotate Call; stop at the agreed finish condition.
Video Game Low-Impact Option
Any player may choose the lower-impact version first.
- Any player may choose the lower-impact version first.
- Lower-impact completion scores the same. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Low-Impact Option as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Low-Impact Option; stop at the agreed finish condition.
Video Game No-Shame Pass Rule
Passing never reduces future fair turns.
- Passing never reduces future fair turns.
- Celebrate participation. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game No-Shame Pass Rule as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game No-Shame Pass Rule; stop at the agreed finish condition.
Video Game Banked Streak Rule
Bank a clean streak before risking the next attempt.
- Bank a clean streak before risking the next attempt.
- Unbanked misses reset only the current streak. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Banked Streak Rule as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Banked Streak Rule; stop at the agreed finish condition.
Video Game First Clean Bonus
First clean legal result of the round earns +1.
- First clean legal result of the round earns +1.
- Must be verified before the next turn. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game First Clean Bonus as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game First Clean Bonus; stop at the agreed finish condition.
Video Game Boundary Zero Rule
Boundary breaks score 0 for that attempt.
- Boundary breaks score 0 for that attempt.
- Set boundaries before play. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Boundary Zero Rule as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Boundary Zero Rule; stop at the agreed finish condition.
Video Game Captain Fair Call
Captain names one fair scoring clarification pre-round.
- Captain names one fair scoring clarification pre-round.
- Cannot add unsafe or money rules. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Captain Fair Call as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Captain Fair Call; stop at the agreed finish condition.
Video Game Partner Assist Cap
One invited assist is allowed per trailing player.
- One invited assist is allowed per trailing player.
- Assists cannot take over the whole turn. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Partner Assist Cap as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Partner Assist Cap; stop at the agreed finish condition.
Video Game Tempo Cap Rule
One slow-down call must be honored.
- One slow-down call must be honored.
- No shaming for pace requests. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Tempo Cap Rule as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Tempo Cap Rule; stop at the agreed finish condition.
Video Game Clean Credits Rule
Group reset scores 1 shared process point.
- Group reset scores 1 shared process point.
- Leave the space better than found. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Clean Credits Rule as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Clean Credits Rule; stop at the agreed finish condition.
Video Game Finale Double Cap
Announced final equal-turn set scores double.
- Announced final equal-turn set scores double.
- Fouls still score 0. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Finale Double Cap as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Finale Double Cap; stop at the agreed finish condition.
Video Game Open Table Invite
Anyone waiting may join the next equal-turn set.
- Anyone waiting may join the next equal-turn set.
- Joining mid-attempt is not allowed. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Open Table Invite as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Open Table Invite; stop at the agreed finish condition.
Video Game Soft Landing Rule
Missed attempts that stay safe score 0 without shame.
- Missed attempts that stay safe score 0 without shame.
- Celebrate clean recovery. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Soft Landing Rule as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Soft Landing Rule; stop at the agreed finish condition.
Video Game Dual Scorer Check
Two scorers must agree before totals lock.
- Two scorers must agree before totals lock.
- Replay only the disputed attempt. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Dual Scorer Check as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Dual Scorer Check; stop at the agreed finish condition.
Video Game Skill Band Split
Group into two skill bands with the same win path.
- Group into two skill bands with the same win path.
- Bands celebrate separately. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Skill Band Split as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Skill Band Split; stop at the agreed finish condition.
Video Game Prop Budget Cap
Each side may use only the announced prop set.
- Each side may use only the announced prop set.
- Borrowing outside the budget scores 0. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Prop Budget Cap as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Prop Budget Cap; stop at the agreed finish condition.
Video Game Kind Coach Line
One coach tip is allowed per trailing player per set.
- One coach tip is allowed per trailing player per set.
- Coaches cannot take the attempt. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Kind Coach Line as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Kind Coach Line; stop at the agreed finish condition.
Video Game Weather Pause Token
One weather or noise pause freezes the clock.
- One weather or noise pause freezes the clock.
- Resume with equal turns remaining. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Weather Pause Token as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Weather Pause Token; stop at the agreed finish condition.
Video Game Consent Prompt Swap
Any player may swap one prompt for a softer PG option.
- Any player may swap one prompt for a softer PG option.
- Swap does not cost a turn. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Consent Prompt Swap as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Consent Prompt Swap; stop at the agreed finish condition.
Video Game Floor Clear Bonus
Full floor clear after play earns 1 shared process point.
- Full floor clear after play earns 1 shared process point.
- Unsafe leave-behind cancels the bonus. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Floor Clear Bonus as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Floor Clear Bonus; stop at the agreed finish condition.
Video Game Last Call Equalizer
Trailing side picks who starts the final equal turn.
- Trailing side picks who starts the final equal turn.
- Cannot change attempt rules. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Last Call Equalizer as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Last Call Equalizer; stop at the agreed finish condition.
Video Game Observer Vote Cap
Observers may break one tie with a kind majority vote.
- Observers may break one tie with a kind majority vote.
- Players may reject and replay instead. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Observer Vote Cap as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Observer Vote Cap; stop at the agreed finish condition.
Video Game Hydration Break Mark
Announce a mid-set water break before scoring resumes.
- Announce a mid-set water break before scoring resumes.
- Break time is not a stall tactic. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Hydration Break Mark as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Hydration Break Mark; stop at the agreed finish condition.
Video Game Rookie Shield
First-time players may discard one foul without score loss.
- First-time players may discard one foul without score loss.
- Shield is once per gathering. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Rookie Shield as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Rookie Shield; stop at the agreed finish condition.
Video Game Spotlight Pass
Winners pass the next starter role to another side.
- Winners pass the next starter role to another side.
- Passing is mandatory once. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Spotlight Pass as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Spotlight Pass; stop at the agreed finish condition.
Video Game Memory Note Rule
Write one rule clarification on a visible card.
- Write one rule clarification on a visible card.
- Card beats mid-round memory fights. Equal settings; posture breaks; no harassment. Scored results are tracked as challenge points.
- Score Video Game Memory Note Rule as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Video Game Memory Note Rule; stop at the agreed finish condition.































