Players throw one baton and score by the pins knocked down.
Group Games · Yard Games Board
Molkky Point Chase
Throw for exact totals and reset if the score goes too high.
Play to exactly 25 points using normal numbered-pin scoring. Closest legal exact finish wins. Going over 25 resets that player to 15. Format: Round robin.
- BoardYard Games
- CategoryLawn Targets
- Best forYard groups with Molkky or numbered pins.
- Players2-10
Quick start.
“Throw for exact totals and reset if the score goes too high. Set pins, mark the throw line, and agree on the exact target score. Players throw one baton and score by the pins knocked down. Use normal Molkky-style scoring: one pin scores its number, multiple pins score the count.”
Run the round
How to play Molkky Point Chase
After each result, record it and rotate to the next player or team.
Continue equal turns until the agreed finish condition.
Guide details
Run it cleanly
How the result works
Use normal Molkky-style scoring: one pin scores its number, multiple pins score the count.
Example: A player on 47 knocks one 3-pin and reaches exactly 50 to win.
Keep it clean
Not tracking overshoots breaks the chase. Decide the reset score before starting.
Safety: Keep all players behind the throw line and away from bouncing pins.
Who it fits
Yard groups with Molkky or numbered pins.
Pace
Medium
Send the setup
We're playing Molkky Point Chase from Studboards. Throw for exact totals and reset if the score goes too high. Fits: Players: 2-10 | Time: 10-20 min | Gear: Molkky pins or numbered targets Safety: Keep all players behind the throw line and away from bouncing pins. View Idea: https://www.studboards.com/boards/yard-games/yard-games-molkky-point-chase.html
https://www.studboards.com/boards/yard-games/yard-games-molkky-point-chase.html
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