Classic add-on: repeat the growing sequence and append one move until one climber remains.
Sports · Bouldering Board
Add-On Sequence Battle
Classic add-on: repeat the growing sequence and append one move until one climber remains.
2-8 players, about 45-120 min at Climbing Gym. Pick turns, keep bouldering scoring visible, stop at target.
- BoardBouldering
- CategoryBouldering
- Best for2-8 who want a 45-120 min round.
- Players2-8
Quick start.
“Classic add-on: repeat the growing sequence and append one move until one climber remains.”
Run the round
How to play Add-On Sequence Battle
Judge the sequence result against the scoring rule before anyone resets.
Reset the sequence setup, rotate evenly, and stop at the agreed finish condition.
Guide details
Run it cleanly
How the result works
2-8 players, about 45-120 min at Climbing Gym. Pick turns, keep bouldering scoring visible, stop at target.
Example: Classic add-on: repeat the growing sequence and append one move until one climber remains.
Keep it clean
Changing the sequence scoring call mid-round. Decide the sequence result standard before the first turn.
Safety: Keep the sequence play space clear, call close plays calmly, and stop if the setup feels unsafe.
Who it fits
2-8 who want a 45-120 min round.
Pace
High
Send the setup
We're playing Add-On Sequence Battle from Studboards. Classic add-on: repeat the growing sequence and append one move until one climber remains. Fits: Players: 2-8 | Time: 45-120 min | Gear: Climbing shoes, chalk, crash pads, and marked problems Safety: Keep the sequence play space clear, call close plays calmly, and stop if the setup feels unsafe. View Idea: https://www.studboards.com/sports/bouldering/bouldering-add-on-sequence-battle.html
https://www.studboards.com/sports/bouldering/bouldering-add-on-sequence-battle.html
