Dual-track scoring: big points for true onsights, steady points for worked sends.
Sports · Bouldering Board
Redpoint vs Onsight Challenge
Dual-track scoring: big points for true onsights, steady points for worked sends.
2-8 players, about 45-120 min at Climbing Gym. Pick turns, keep bouldering scoring visible, stop at target.
- BoardBouldering
- CategoryBouldering
- Best for2-8 who want a 45-120 min round.
- Players2-8
Quick start.
“Dual-track scoring: big points for true onsights, steady points for worked sends.”
Run the round
How to play Redpoint vs Onsight Challenge
Judge the redpoint result against the scoring rule before anyone resets.
Reset the redpoint setup, rotate evenly, and stop at the agreed finish condition.
Guide details
Run it cleanly
How the result works
2-8 players, about 45-120 min at Climbing Gym. Pick turns, keep bouldering scoring visible, stop at target.
Example: Dual-track scoring: big points for true onsights, steady points for worked sends.
Keep it clean
Switching tracks mid-round. Keep the same redpoint track and difficulty for every player.
Safety: Keep the redpoint play area clear of cords, furniture, and anyone stepping into the active player's space.
Who it fits
2-8 who want a 45-120 min round.
Pace
High
Send the setup
We're playing Redpoint vs Onsight Challenge from Studboards. Dual-track scoring: big points for true onsights, steady points for worked sends. Fits: Players: 2-8 | Time: 45-120 min | Gear: Climbing shoes, chalk, crash pads, and marked problems Safety: Keep the redpoint play area clear of cords, furniture, and anyone stepping into the active player's space. View Idea: https://www.studboards.com/sports/bouldering/bouldering-redpoint-vs-onsight-challenge.html
https://www.studboards.com/sports/bouldering/bouldering-redpoint-vs-onsight-challenge.html
