Change pace on command and score only deliveries that still land in the called line-and-length window. Best surprise count wins.
Sports · Cricket Board
Slower-Ball Surprise Count
Change pace on command and score only deliveries that still land in the called line-and-length window. Best surprise count wins.
4-12 players, about 15-30 min at Field Play. Pick turns, keep cricket scoring visible, stop at target.
- BoardCricket
- CategoryCricket
- Best for4-12 who want a 15-30 min round.
- Players4-12
Quick start.
“Change pace on command and score only deliveries that still land in the called line-and-length window. Best surprise count wins.”
Run the round
How to play Slower-Ball Surprise Count
Judge the slower result against the scoring rule before anyone resets.
Reset the slower setup, rotate evenly, and stop at the agreed finish condition.
Guide details
Run it cleanly
How the result works
4-12 players, about 15-30 min at Field Play. Pick turns, keep cricket scoring visible, stop at target.
Example: Change pace on command and score only deliveries that still land in the called line-and-length window. Best surprise count wins.
Keep it clean
Changing the feed, start line, or slower target between players. Keep the setup equal.
Safety: Allow only one active swing, kick, bowl, or throw at a time and keep everyone else behind the safety line.
Who it fits
4-12 who want a 15-30 min round.
Pace
High
Send the setup
We're playing Slower-Ball Surprise Count from Studboards. Change pace on command and score only deliveries that still land in the called line-and-length window. Best surprise count wins. Fits: Players: 4-12 | Time: 15-30 min | Gear: Cricket bat, ball, stumps or targets, and field markers Safety: Allow only one active swing, kick, bowl, or throw at a time and keep everyone else behind the safety line. View Idea: https://www.studboards.com/sports/cricket/cricket-slower-ball-surprise-count.html
https://www.studboards.com/sports/cricket/cricket-slower-ball-surprise-count.html
