Throw from progressively longer tees and score only discs that still land inside the marked zone. Highest completed distance wins.
Sports · Disc Golf Board
Distance-to-Zone Race
Throw from progressively longer tees and score only discs that still land inside the marked zone. Highest completed distance wins.
2-6 players, about 15-45 min at Park Round. Pick turns, keep disc golf scoring visible, stop at target.
- BoardDisc Golf
- CategoryDiscgolf
- Best for2-6 who want a 15-45 min round.
- Players2-6
Quick start.
“Throw from progressively longer tees and score only discs that still land inside the marked zone. Highest completed distance wins.”
Run the round
How to play Distance-to-Zone Race
Judge the distance result against the scoring rule before anyone resets.
Reset the distance setup, rotate evenly, and stop at the agreed finish condition.
Guide details
Run it cleanly
How the result works
2-6 players, about 15-45 min at Park Round. Pick turns, keep disc golf scoring visible, stop at target.
Example: Throw from progressively longer tees and score only discs that still land inside the marked zone. Highest completed distance wins.
Keep it clean
Moving the start mark or changing score values after play begins. Keep one score card for the full round.
Safety: Keep the target lane and follow-through area clear, retrieve only after the attempt ends, and use venue-safe equipment.
Who it fits
2-6 who want a 15-45 min round.
Pace
Medium
Send the setup
We're playing Distance-to-Zone Race from Studboards. Throw from progressively longer tees and score only discs that still land inside the marked zone. Highest completed distance wins. Fits: Players: 2-6 | Time: 15-45 min | Gear: Flying discs, baskets or targets, and scorecard Safety: Keep the target lane and follow-through area clear, retrieve only after the attempt ends, and use venue-safe equipment. View Idea: https://www.studboards.com/sports/discgolf/discgolf-distance-to-zone-race.html
https://www.studboards.com/sports/discgolf/discgolf-distance-to-zone-race.html
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