Partners advance the next station only on a make, and the first team through the full relay wins.
Sports · Disc Golf Board
Make-and-Move Relay
Partners advance the next station only on a make, and the first team through the full relay wins.
2-6 players, about 15-45 min at Park Round. Pick turns, keep disc golf scoring visible, stop at target.
- BoardDisc Golf
- CategoryDiscgolf
- Best for2-6 who want a 15-45 min round.
- Players2-6
Quick start.
“Partners advance the next station only on a make, and the first team through the full relay wins.”
Run the round
How to play Make-and-Move Relay
Judge the make result against the scoring rule before anyone resets.
Reset the make setup, rotate evenly, and stop at the agreed finish condition.
Guide details
Run it cleanly
How the result works
2-6 players, about 15-45 min at Park Round. Pick turns, keep disc golf scoring visible, stop at target.
Example: Partners advance the next station only on a make, and the first team through the full relay wins.
Keep it clean
Moving the start mark or changing score values after play begins. Keep one score card for the full round.
Safety: Keep the target lane and follow-through area clear, retrieve only after the attempt ends, and use venue-safe equipment.
Who it fits
2-6 who want a 15-45 min round.
Pace
Medium
Send the setup
We're playing Make-and-Move Relay from Studboards. Partners advance the next station only on a make, and the first team through the full relay wins. Fits: Players: 2-6 | Time: 15-45 min | Gear: Flying discs, baskets or targets, and scorecard Safety: Keep the target lane and follow-through area clear, retrieve only after the attempt ends, and use venue-safe equipment. View Idea: https://www.studboards.com/sports/discgolf/discgolf-make-and-move-relay.html
https://www.studboards.com/sports/discgolf/discgolf-make-and-move-relay.html
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