Sports · Golf Board

Skins Carryover Values

Every hole carries a value that rolls forward on ties until someone wins one outright.

2-4 players, about 9-18 holes at Golf Scoring Game. Pick turns, keep golf scoring visible, stop at target.

  • BoardGolf
  • CategoryGolf
  • Best for2-4 who want a 9-18 holes round.
  • Players2-4
Skins Carryover Values activity preview - Every hole carries a value that rolls forward on ties until someone wins one outright.
Play idea from Golf Board.
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Quick start.

“Every hole carries a value that rolls forward on ties until someone wins one outright.”

Run the round

How to play Skins Carryover Values

Step 1

Every hole carries a value that rolls forward on ties until someone wins one outright.

Step 2

Judge the skins result against the scoring rule before anyone resets.

Step 3

Reset the skins setup, rotate evenly, and stop at the agreed finish condition.

Guide details

Run it cleanly

Scoring

How the result works

2-4 players, about 9-18 holes at Golf Scoring Game. Pick turns, keep golf scoring visible, stop at target.

Example: Every hole carries a value that rolls forward on ties until someone wins one outright.

Host tip

Keep it clean

Moving the start mark or changing score values after play begins. Keep one score card for the full round.

Safety: Keep the target lane and follow-through area clear, retrieve only after the attempt ends, and use venue-safe equipment.

Best for

Who it fits

2-4 who want a 9-18 holes round.

Energy

Pace

Medium

Board Golf
Category Golf
Best for 2-4 who want a 9-18 holes round.
Players 2-4
Time 9-18 holes
Gear Golf clubs, balls, and scorecard
Space Golf course, range, or practice green
Energy Medium
Setup Start from Golf Board and tell the group the activity is Skins Carryover Values.
Twist it

Variations to try

  • Quick mode: play one short timer round, record the result, then decide rematch or switch.
  • Team mode: split into two teams and rotate turns so mixed skill stays playable.
Moment fit

Use it in these hubs

Skins Carryover Values also fits these setup-first pages when the group starts from the situation instead of the board.

Group share

Send the setup

We're playing Skins Carryover Values from Studboards. Every hole carries a value that rolls forward on ties until someone wins one outright. Fits: Players: 2-4 | Time: 9-18 holes | Gear: Golf clubs, balls, and scorecard Safety: Keep the target lane and follow-through area clear, retrieve only after the attempt ends, and use venue-safe equipment. View Idea: https://www.studboards.com/sports/golf/golf-skins-carryover-values.html