Progress from three-versus-two to four-versus-three and use the extra attacker before the defense closes the edge.
Sports · Rugby Board
Numbers-Up Try Game
Progress from three-versus-two to four-versus-three and use the extra attacker before the defense closes the edge.
Use an overload. Flag or agreed light tag. 22 x 16 m channel.
- BoardRugby
- CategoryRugby
- Best for5-14 who want a 12-16 min round.
- Players5-14
Quick start.
“Progress from three-versus-two to four-versus-three and use the extra attacker before the defense closes the edge.”
Run the round
How to play Numbers-Up Try Game
Judge the numbers result against the scoring rule before anyone resets.
Reset the numbers setup, rotate evenly, and stop at the agreed finish condition.
Guide details
Run it cleanly
How the result works
Use an overload. Flag or agreed light tag. 22 x 16 m channel.
Example: Progress from three-versus-two to four-versus-three and use the extra attacker before the defense closes the edge.
Keep it clean
Starting the next numbers attempt before the field and retrieval lane are clear.
Safety: Add players only when the field is wide enough to keep clear running lanes. Flag belts are preferred. If flags are unavailable, agree on a gentle upper-arm or shoulder-blade touch before play. No body blocks, grabs, pushes, hand-offs, tackles, or contact near the head, neck, chest, or waist; stop on the first called touch. Inspect the surface, separate running lanes, keep the run-off area clear, and use a pace the whole group can control. No diving, blocking, grabbing, pushing, or chasing a loose ball into another lane.
Who it fits
5-14 who want a 12-16 min round.
Pace
Medium
Send the setup
We're playing Numbers-Up Try Game from Studboards. Numbers-Up Try Game: Progress from three-versus-two to four-versus-three and use the extra attacker before the defense closes the edge. Fits: Players: 5-14 | Time: 12-16 min | Gear: 1 Rugby ball, 12 cones, Two bib colors, Flag belts preferred Safety: Add players only when the field is wide enough to keep clear running lanes. Flag belts are preferred. If flags are unavailable, agree on a gentle upper-arm or shoulder-blade touch before play. No body blocks, grabs, pushes, hand-offs, tackles, or contact near the head, neck, chest, or waist; stop on the first called touch. Inspect the surface, separate running lanes, keep the run-off area clear, and use a pace the whole group can control. No diving, blocking, grabbing, pushing, or chasing a loose ball into another lane. View Idea: https://www.studboards.com/sports/rugby/rugby-numbers-up-try-game.html
https://www.studboards.com/sports/rugby/rugby-numbers-up-try-game.html
