Sports · Soccer Board

Near-Post/Far-Post Race

Alternate near-post and far-post finishing calls and score only if the run and finish match the called side. Most clean reps wins.

4-12 players, about 15-30 min at Field Play. Pick turns, keep soccer scoring visible, stop at target.

  • BoardSoccer
  • CategorySoccer
  • Best for4-12 who want a 15-30 min round.
  • Players4-12
Near-Post/Far-Post Race activity preview - Alternate near-post and far-post finishing calls and score only if the run and finish match the called side. Most clean reps wins.
Play idea from Soccer Board.
Read it out

Quick start.

“Alternate near-post and far-post finishing calls and score only if the run and finish match the called side. Most clean reps wins.”

Run the round

How to play Near-Post/Far-Post Race

Step 1

Alternate near-post and far-post finishing calls and score only if the run and finish match the called side. Most clean reps wins.

Step 2

Judge the near result against the scoring rule before anyone resets.

Step 3

Reset the near setup, rotate evenly, and stop at the agreed finish condition.

Guide details

Run it cleanly

Scoring

How the result works

4-12 players, about 15-30 min at Field Play. Pick turns, keep soccer scoring visible, stop at target.

Example: Alternate near-post and far-post finishing calls and score only if the run and finish match the called side. Most clean reps wins.

Host tip

Keep it clean

Letting the start mark or target drift. Reset both before the next attempt.

Safety: Keep the active lane clear, use controlled contact, and give shooters, defenders, and goalies enough stopping and landing room.

Best for

Who it fits

4-12 who want a 15-30 min round.

Energy

Pace

High

Board Soccer
Category Soccer
Best for 4-12 who want a 15-30 min round.
Players 4-12
Time 15-30 min
Gear Soccer ball, goal or cones, and field markers
Space Field, yard, or safe goal area
Energy High
Setup Start from Soccer Board and tell the group the activity is Near-Post/Far-Post Race.
Twist it

Variations to try

  • Quick mode: play one short timer round, record the result, then decide rematch or switch.
  • Team mode: split into two teams and rotate turns so mixed skill stays playable.
Moment fit

Use it in these hubs

Near-Post/Far-Post Race also fits these setup-first pages when the group starts from the situation instead of the board.

Group share

Send the setup

We're playing Near-Post/Far-Post Race from Studboards. Alternate near-post and far-post finishing calls and score only if the run and finish match the called side. Most clean reps wins. Fits: Players: 4-12 | Time: 15-30 min | Gear: Soccer ball, goal or cones, and field markers Safety: Keep the active lane clear, use controlled contact, and give shooters, defenders, and goalies enough stopping and landing room. View Idea: https://www.studboards.com/sports/soccer/soccer-near-post-far-post-race.html