Sports
Target Toss games
In-work multi-hole soft target toss for 5–15 minute office breaks: labeled hole values, call-the-hole stands, cancellation frames, partner relays, and meeting-safe quiet rounds for desk crews and friends.
All Target Toss games (32)
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Break-Room Classic Values
Standard office break target toss using labeled hole values and equal soft tosses.
Players: 2-10Time: 5-15 minEnergy: Low
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Fifteen-Minute Race to Fifteen
Work-break race to 15 points with a hard fifteen-minute soft clock.
Players: 2-10Time: 5-15 minEnergy: Low
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Call-the-Hole Standup
Pre-call each hole value; only matching sinks score on a short office stand-up break.
Players: 2-10Time: 5-15 minEnergy: Low
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Meeting-Room Exact Finish
Office race that must finish exactly on 12 with soft multi-hole tosses.
Players: 2-10Time: 5-15 minEnergy: Low
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High-Hole Only Break
Short office format where only the high-value holes score.
Players: 2-10Time: 5-15 minEnergy: Low
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No-Hero Soft Start
Unlock the top hole with any lower sink before it can score.
Players: 2-10Time: 5-15 minEnergy: Low
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Cancellation Cubicle Frame
Office head-to-head frames where matching hole values cancel.
Players: 2-10Time: 5-15 minEnergy: Low
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Partner Desk Relay
Pairs alternate soft tosses into a shared office target-toss total.
Players: 2-10Time: 5-15 minEnergy: Low
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Team Best-Ball Standup
Office teams keep the best soft toss each short station.
Players: 2-10Time: 5-15 minEnergy: Low
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Weak-Hand Coffee Break
Non-dominant soft tosses for a short mixed-skill office break.
Players: 2-10Time: 5-15 minEnergy: Low
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One-Ball Duel Ladder
Office elimination ladder using one soft toss per round.
Players: 2-10Time: 5-15 minEnergy: Low
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Final Three Pressure Tosses
Scored office finale using only the last three soft tosses.
Players: 2-10Time: 5-15 minEnergy: Low
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Conference-Table Perimeter Lane
Office lane-control format: soft tosses must stay in a taped corridor.
Players: 2-10Time: 5-15 minEnergy: Low
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Under-Desk Safe Angle
Forced safe approach angle for clustered office furniture layouts.
Players: 2-10Time: 5-15 minEnergy: Low
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Silent Floor Frame
Quiet office format with noise faults zeroing a toss.
Players: 2-10Time: 5-15 minEnergy: Low
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Walkway Freeze Kindness
Office safety format that freezes for walkers and rewards courtesy calls.
Players: 2-10Time: 5-15 minEnergy: Low
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Sticky-Note Score Keeper
Visible sticky-note ledger keeps office breaks fast and dispute-light.
Players: 2-10Time: 5-15 minEnergy: Low
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Draft the Hole Stickers
House-rule value draft before a short office target-toss round.
Players: 2-10Time: 5-15 minEnergy: Low
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Bust Cap to Eleven
Office race with a bust floor that keeps comebacks alive in one break.
Players: 2-10Time: 5-15 minEnergy: Low
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Comeback Double Once
Trailing players get one declared double-value soft toss in a short office round.
Players: 2-10Time: 5-15 minEnergy: Low
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Rotation King Break
Winner-stays office rotation with soft multi-hole toss games to 7.
Players: 2-10Time: 5-15 minEnergy: Low
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Party Bucket Ten Tosses
Equal-attempt soft toss party round sized for a ten-minute break.
Players: 2-10Time: 5-15 minEnergy: Low
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Kids-and-Adults Forward Line
Mixed-skill office handicap using forward and back foul lines.
Players: 2-10Time: 5-15 minEnergy: Low
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Bag Mode Micro Break
Office target-toss using soft bags when balls are not available.
Players: 2-10Time: 5-15 minEnergy: Low
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Two-Board Facing Duel
Head-to-head office format with two facing multi-hole toss boards.
Players: 2-10Time: 5-15 minEnergy: Low
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Upright Wall Soft Toss
Office rules for a more vertical multi-hole toss face.
Players: 2-10Time: 5-15 minEnergy: Low
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Indoor Soft-Only Policy Round
Explicit soft-only gear policy round for office target toss.
Players: 2-10Time: 5-15 minEnergy: Low
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Cord-Clear Bonus Break
Office safety setup bonus plus standard soft multi-hole scoring.
Players: 2-10Time: 5-15 minEnergy: Low
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After-Meeting Micro Course
Three-station office micro-course sized for post-meeting decompression.
Players: 2-10Time: 5-15 minEnergy: Low
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Hybrid Standup Score Sprint
Two-toss-per-person soft sprint designed to sit after a standup.
Players: 2-10Time: 5-15 minEnergy: Low
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New-Hire Welcome Frame
Inclusive short office frame where a new hire sets a safe foul line.
Players: 2-10Time: 5-15 minEnergy: Low
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End-of-Day Reset Match
Day-close office match that ties the win to a full equipment and room reset.
Players: 2-10Time: 5-15 minEnergy: Low
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Target Toss Twists (30)
Optional one-rule scoring twists for a game your group already plays.
Soft-Ball Only
Only foam or soft indoor balls score.
- Only foam or soft indoor balls score.
- Hard outdoor balls void the round for safety. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Soft-Ball Only as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Soft-Ball Only; stop at the agreed finish condition.
Walkway Freeze
Any coworker in the lane freezes the toss.
- Any coworker in the lane freezes the toss.
- Resume with no penalty after the lane is clear. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Walkway Freeze as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Walkway Freeze; stop at the agreed finish condition.
Cord Clear Bonus
Spotting and clearing a cord hazard before play earns 1 challenge point.
- Spotting and clearing a cord hazard before play earns 1 challenge point.
- The clear must happen before the first scored toss. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Cord Clear Bonus as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Cord Clear Bonus; stop at the agreed finish condition.
Equal Starts
Every player uses the same foul-line mark.
- Every player uses the same foul-line mark.
- No creeping forward after a miss. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Equal Starts as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Equal Starts; stop at the agreed finish condition.
Declare Hole First
Say the hole value before every scored toss.
- Say the hole value before every scored toss.
- Undeclared tosses score 0 even if perfect. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Declare Hole First as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Declare Hole First; stop at the agreed finish condition.
Rim-Out Zero
Balls that hang on the rim without pocketing score 0.
- Balls that hang on the rim without pocketing score 0.
- Full pocket only. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Rim-Out Zero as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Rim-Out Zero; stop at the agreed finish condition.
One-Toss Turn
Players toss exactly one ball per turn in order.
- Players toss exactly one ball per turn in order.
- No rapid multi-ball dumps during scored rounds. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score One-Toss Turn as 1 challenge point, separate from the main score.
- Reset and rotate evenly after One-Toss Turn; stop at the agreed finish condition.
Fifteen-Minute Soft Clock
The break ends when the soft clock hits zero.
- The break ends when the soft clock hits zero.
- Finish the current toss only — no extra frames. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Fifteen-Minute Soft Clock as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Fifteen-Minute Soft Clock; stop at the agreed finish condition.
Silent Celebration
No loud cheers in open office.
- No loud cheers in open office.
- Noise faults zero that toss. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Silent Celebration as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Silent Celebration; stop at the agreed finish condition.
Weak-Hand Token
Once per round, a weak-hand sink pays +1.
- Once per round, a weak-hand sink pays +1.
- Dominant-hand tosses are unchanged. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Weak-Hand Token as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Weak-Hand Token; stop at the agreed finish condition.
High-Hole Unlock
The top hole scores only after any lower sink.
- The top hole scores only after any lower sink.
- Announce unlock before attempting it. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score High-Hole Unlock as 1 challenge point, separate from the main score.
- Reset and rotate evenly after High-Hole Unlock; stop at the agreed finish condition.
Cancellation On
Matching hole values cancel one-for-one in the frame.
- Matching hole values cancel one-for-one in the frame.
- Leftovers post as net points. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Cancellation On as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Cancellation On; stop at the agreed finish condition.
Exact Close
You must hit the race target exactly to win.
- You must hit the race target exactly to win.
- Overshoot leaves the previous total. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Exact Close as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Exact Close; stop at the agreed finish condition.
Comeback Double Token
Trailing players may double one declared toss.
- Trailing players may double one declared toss.
- Miss still scores 0. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Comeback Double Token as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Comeback Double Token; stop at the agreed finish condition.
Partner Confirm
In pairs, both partners confirm a sink before it posts.
- In pairs, both partners confirm a sink before it posts.
- Disputes get one re-toss or score 0. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Partner Confirm as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Partner Confirm; stop at the agreed finish condition.
Mulligan Draft
Each player gets one mulligan token for the break.
- Each player gets one mulligan token for the break.
- Unused mulligans convert to +1 at the end. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Mulligan Draft as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Mulligan Draft; stop at the agreed finish condition.
No Phone Toss
Phones stay pocketed during the toss window.
- Phones stay pocketed during the toss window.
- A ringing rush scores 0 on that toss. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score No Phone Toss as 1 challenge point, separate from the main score.
- Reset and rotate evenly after No Phone Toss; stop at the agreed finish condition.
Junior Forward Mark
Less experienced players may use a forward tape line.
- Less experienced players may use a forward tape line.
- Agree marks before toss one. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Junior Forward Mark as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Junior Forward Mark; stop at the agreed finish condition.
Team Reset Sweep
End-of-break reset of board, balls, and chairs scores +1 team point.
- End-of-break reset of board, balls, and chairs scores +1 team point.
- Host verifies the room looks better. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Team Reset Sweep as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Team Reset Sweep; stop at the agreed finish condition.
Captain Safety Check
A rotating captain does a 5-second safety scan before each frame.
- A rotating captain does a 5-second safety scan before each frame.
- Missed scans that the group catches cost the captain 1 point. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Captain Safety Check as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Captain Safety Check; stop at the agreed finish condition.
Pressure Silent Finish
Final three tosses are silent scoring only.
- Final three tosses are silent scoring only.
- Noise faults remove the last point earned. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Pressure Silent Finish as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Pressure Silent Finish; stop at the agreed finish condition.
Lane Neighbor Courtesy
Wait if your timing crowds an adjacent desk worker.
- Wait if your timing crowds an adjacent desk worker.
- Courtesy waits never cost challenge points. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Lane Neighbor Courtesy as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Lane Neighbor Courtesy; stop at the agreed finish condition.
Sticky-Note Truth
The posted sticky note is the score until a group recount.
- The posted sticky note is the score until a group recount.
- Mental math alone cannot override the note. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Sticky-Note Truth as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Sticky-Note Truth; stop at the agreed finish condition.
Short-Break Priority
If under four minutes remain, switch to three tosses each and stop.
- If under four minutes remain, switch to three tosses each and stop.
- Do not invent long formats on empty break time. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Short-Break Priority as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Short-Break Priority; stop at the agreed finish condition.
Bag Mode Allowed
Soft bags may replace balls if announced before toss one.
- Soft bags may replace balls if announced before toss one.
- Mixed gear mid-round is not allowed unless pre-agreed. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Bag Mode Allowed as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Bag Mode Allowed; stop at the agreed finish condition.
Opposite-Hand Fun Toss
Once per break, one opposite-hand toss may score at most 1.
- Once per break, one opposite-hand toss may score at most 1.
- It never wins a proximity or ladder claim. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Opposite-Hand Fun Toss as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Opposite-Hand Fun Toss; stop at the agreed finish condition.
Mercy Simplify
If nobody scores after a full rotation, simplify to open values for one frame.
- If nobody scores after a full rotation, simplify to open values for one frame.
- Mercy keeps morale without free points. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Mercy Simplify as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Mercy Simplify; stop at the agreed finish condition.
Closing Hole Lock
The final frame's focus hole is chosen by the lowest scorer.
- The final frame's focus hole is chosen by the lowest scorer.
- That player still competes. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Closing Hole Lock as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Closing Hole Lock; stop at the agreed finish condition.
Sportsmanship Sweep
Group votes one sportsmanship point for honesty, pace, or coaching.
- Group votes one sportsmanship point for honesty, pace, or coaching.
- Cannot vote for yourself; ties split the point. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Sportsmanship Sweep as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Sportsmanship Sweep; stop at the agreed finish condition.
Optional STUD Pre-Agree
Any optional STUD amount must be agreed before the first toss.
- Any optional STUD amount must be agreed before the first toss.
- Challenge points still decide the play result. Target Toss Board is office-safe soft-toss only. Use foam balls, soft indoor soccer-style balls, or soft toss bags — never hard outdoor balls near screens, glass, people, or open laptops. Keep tosses soft and under control. Clear walkways, cords, drinks, and chair paths before each turn. Do not aim toward doors that may open, stairs, or glass walls. Pause for coworkers walking through. Leave desks, chairs, and equipment as found. Scores stay in challenge points; the group can add an optional STUD amount, agreed before play. No money stakes.
- Score Optional STUD Pre-Agree as 1 challenge point, separate from the main score.
- Reset and rotate evenly after Optional STUD Pre-Agree; stop at the agreed finish condition.
































